1st Devlog 3/2/2022


- A revival system, so you don't have to climb back up when you fall nor do you need to reset the whole game when you die now

- Moving platforms

- Two types of enemies: 

Red - Idle/Moving in a straight line

Blue - A flying enemy that flies in a vertical straight line


Planning:

- Another different color or design for idle enemies to make it more unique

- A enemy which uses pathfinding to attack players

- Combat system

- More types of platforms like a seesaw, or other physics-based ones

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